Sony’s virtual reality headset Project Morpheus will release in the first half of 2016, the company has announced – and it’ll be even better than originally expected.

Further details on the headset were revealed at GDC last night, where Sony revealed that it had upgraded the unit’s built-in screen to a 5.7″ 1080p OLED display. The unit was previously expected to ship with a 5″ LCD display.

The upgraded screen has reportedly allow Sony to reduce motion blur and expand the field of view while doubling the refresh rate from 60hz to 120hz.

Other improvements have been made to the device since last year’s reveal, too, including more accurate tracking, reduced latency and modifications to the design, making the unit lighter and shifting its weight to the top of the user’s head.

“We’ve made the Morpheus VR headset easier to put on and take off, with a single band design and quick release button,” said Sony. “The headband supports the weight of the unit on the top of your head, so there is no pressure on your face. Other components have also been adjusted and configured to make the headset lighter, so that players do not find the headset cumbersome or uncomfortable to use.”

Sony warns that the unit is still being prototyped, however, and that its design and specification are still subject to change.

A price for Project Morpheus has yet to be announced, but don’t expect it to come cheap. OLED screens are typically more expensive to produce than standard LCD/LED displays.

The 2016 date also means that Morpheus will debut after Valve’s VR headset, the HTC Vive. Built in conjunction with HTC, the Vive is scheduled for a commercial launch at the end of the year.

Source: blog.eu.playstation.com